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As We Descend - SporeWalker

The Sporewalker and its variant have soft body and hard shells, with a dome like chimney on the top. They move slowly but can do a lot of damage if you aren't careful.

UE Shader Programming: Filip Zachrisson
Tech art: Edouard Boudet
Animation: Guillaume Delbecque
Concept and art direct: Aleksandr Nikonov

https://www.linkedin.com/in/fjz345/
https://www.artstation.com/edouardboudet
https://www.artstation.com/guillaumedelbecque
https://www.artstation.com/tl_f
https://www.artstation.com/lithium
https://www.artstation.com/zouh
https://www.artstation.com/emilcarlsson
https://www.artstation.com/hedvigkronnas
https://www.artstation.com/vinkelnn
https://www.artstation.com/niconoff

Game page:
https://store.steampowered.com/app/1769830/As_We_Descend/

Date
March 22, 2025