The nest where enemies spawn, holding an infested core at its center.
Tech art: Edouard Boudet
VFX: Theo LeFranc
Environment art: Sacha Veyrier
Concept and Art direct: Aleksandr Nikonov
https://www.linkedin.com/in/fjz345/
https://www.artstation.com/edouardboudet
https://www.artstation.com/guillaumedelbecque
https://www.artstation.com/tl_f
https://www.artstation.com/lithium
https://www.artstation.com/zouh
https://www.artstation.com/emilcarlsson
https://www.artstation.com/hedvigkronnas
https://www.artstation.com/vinkelnn
https://www.artstation.com/niconoff
Game page:
https://store.steampowered.com/app/1769830/As_We_Descend/